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Avatar From Model Photo

Overview & Supported Outputs

  • Reactive Reality can transform regular model photos into avatars (AVATAR_2D) for Fashion Image Generation. Finished avatars will be shown in the PICTOFiT Content Management System for virtual styling.

    • File Extension: .avatar

    • Content Service Type: AVATAR_2D

  • For more information on Output Asset Type Specifications, click here.

Image Quality Specifications

Image Properties

Image Property

Recommended Specification

Remarks

File Type

JPG (JPEG) or PNG

Supported file types for AVATAR_2D creation.

File Size

Ideal size is 500 KB or less
(limit is 20 MB)

Images with large file size tend to affect site performance.

Image Width

1500 to 2500 pixels wide
(1000 pixels minimum)

Images smaller than the recommended baseline will appear blurry or pixelated

Resolution

Up to 60 MP (megapixel)

Image resolution can be calculated by multiplying the dimensions of the image and dividing the product by 1 million

Color Mode

RGB

Supported color mode

Color Profile

sRGB

The images will not look good on devices if the color profile is not sRGB

Input Avatar Image Requirements

  • We accept front and back views of model images for AVATAR_2D creation and virtual styling. Please note that front view avatars are intended to be fitted with front view GHOST MANNEQUIN IMAGE of the garment and vice versa (back view garment images and avatars) for a realistic result.

Front View Model Photo

Created AVATAR_2D with Garment

Back View Model Photo

Created AVATAR_2D with Garment

Avatar Quality Specifications

Subject Requirements

  • Orientation

    • Images should be in portrait mode.

  • Hair

    • Long hair must be at the back of the body. The shoulders and collarbones must be fully visible.

    • Hair must not cover the face of the model except for bangs.

    • The model’s hair should be gathered together. Hair strands floating around the image are not permissible. Try the best to avoid capturing the model under windy conditions.

For images showing the model’s back, the hair must be tied to a bun or placed on the side to the front.

Location & Background

  • Studio shoot is highly recommended. It must be ensured that lighting conditions are optimal if they decide to capture images outdoors.

  • Plain background (with higher contrast to the model) is recommended for segmentation purposes. The model should be the only object visible in the image.

Lighting

  • Lighting should be symmetrical, showing a stark contrast to define the outlines of the model.

  • Minimize shadows and shades on the model. The skin must be even throughout the body. If the lighting is not even (e.g. left side is darker than the right), the try-on (avatar with the garment) will look less realistic unless the garments have the same lighting.

Detailed lighting and camera settings can be found here.


Initial Garment Specifications

  • This section defines and illustrates the recommended garments that models can wear initially for AVATAR_2D creation. This varies depending on the customer, whether they require a full (top to bottom) or partial (top or bottom) outfit.

  • When choosing an initial garment, it is best to refer to the GARMENT_2D Input Specifications to check if the initial garment matches the type of clothing that will be fitted to the model (e.g. swimwear, active wear, sleeveless dresses/tops, and so on.

Classification

Specification

Reference

Full Outfit

  • types in bold denote recommended garments

Underwear

  • For women, underwear that matches the skin tone of the model is recommended for best results. For men, black or any dark/dull color is recommended.

  • Plain & seamless underwear is also preferred over lacy or printed.

  • Must be as skin tight as possible.

Women

List of Acceptable Bra Types

  • Strapless

  • Stick-on

  • Bandeau

List of Acceptable Panties

  • String

  • Thong

  • Tanga

  • Brazilian

Men

  • Brief

  • Trunks

  • Boxer brief

Partial Outfit

Option A

  • If only upper garments should be fitted (e.g. shirts, blouses, t-shirts, etc.), the model must wear tight- fitting lower garment (e.g. pants, skirts, shorts, etc.)

  • It is not possible to have the upper garment tucked for this option. (Always untucked)

We recommend to photo shoot the model for full outfit presentation and virtually fit the pants.

Option B

  • If only lower garments should be fitted (e.g. trousers, skirts, shorts etc.), the model must wear tight fitting upper garment (e.g. shirts, blouses, t-shirts, etc.).

  • It is not possible to have the upper garment pulled out for this option. (Always tucked in)

We recommend to photo shoot the model for full outfit presentation and virtually fit the top.

Shoes

  • Models can wear shoes that comply with the following specifications:

    • Straps and shoelaces must not be floating around the image. They should be attached to the shoe.

    • Simple and plain shoes, showing a clear outline of the feet are recommended.

Pose Specifications

Processable Poses

  • Generally, the pose of a model should meet the following specifications:

    • The pose must be static. The model is standing in front of the camera.

    • The torso (from the bust to the waist) should always face the camera, resembling the frontal product image of the garment.

    • All body parts must be fully visible, showing a clear outline/shape of the human body.

  • Specifically, we categorize these poses depending on their accuracy when garments are fitted to them using our technology:

Straight A Pose

  • The head is straight and not tilted.

  • Extremities are symmetrical from left to right.

  • The arms are straight and is separated from the torso, maintaining a safe distance.

  • Legs are not spread out too much, maintaining a safe distance between them.

  • Both feet are positioned forward.

  • All body parts are visible and show a clear outline.

Front View

Back View

Minor Bends & Tilt

  • The head is slightly tilted but the neck is still visible

  • Arms are slightly bent. Although the left & right arms can be a bit asymmetrical, it still needs to be aligned.

  • Slight bend on the waist and hips making one side a bit more prominent.

  • All body parts are still visible and shows a clear outline.

Front View

Back View

Arms Closer to the Body

  • The upper arms are not completely covered by the chest and lower arms maintain a distance between the thighs.

  • All body parts are still visible and show a clear outline.

Front View

Back View

Not Processable Poses

  • The following poses cannot be transformed into AVATAR_2D assets:

Side view

Arms covering the torso

Arms raised upwards

Hidden arms/hands

Active shots

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