The abstract base class for colliders used in the RRGLRenderView to perform hit testing. RRColliders can be attached to RRRenderable instances.
The type of a concrete implementation of RRCollider. Instances of this class can be compared using RRCollider.equals to determine the type of a RRCollider instance.
This collider detects hits based on a RRMesh3D. Try to use meshes for this collider that are as complex as needed but as simple as possible to avoid bad runtime performance.
This RRCollider detects hits on a plane that is positioned in the XY plane.